|
Raider
Posts: 3066
Location: Brisbane, Queensland
|
i can deal without Australian servers if they let us have proxies, the moment they ban proxies you're going to see a massive decline in aus subs
|
|
#80 12:28pm 28/06/10
|
|
|
gamer
Posts: 789
Location:
|
The main point should be raider, we shouldnt have to pay for a second service (proxy) just to play the game with a minimum acceptable latency (<250ms).
|
|
#81 01:01pm 28/06/10
|
|
|
jake041
Posts: 1
Location:
|
I'm late on this thread here but I agree with gamer 100%. I played WoW since the beginning but a source of constant frustration was positional issues in PvP playing my rogue. They changed Mutilate to accomodate this but constantly being out of range when you're right on your opponent's ass (on your screen at least) is the most frustrating thing!
Even as a Mage in the Battlegrounds, watching my Pyros apparently hit targets first only to see some Yank getting all the killing blows was fricking annoying!
I loved the game and can only imagine how amazing it must be to play it with a true 6ms ping - especially in PvP.
Maybe it doesn't make financial sense to put servers in Aus, but what about putting some in Singapore and tapping into the South-East Asian market as well? Maybe that would be win/win for Australians, Kiwis, Indonesians, Malayasians etc.?
And gamer - mate I know EXACTLY what you mean. I felt the same way but it's impossible to get this through to the casual style of player.
|
|
#82 08:40pm 27/07/10
|
|
|
taggs
Posts: 4332
Location:
|
The main point should be raider, we shouldnt have to pay for a second service (proxy) just to play the game with a minimum acceptable latency (<250ms).
what gives you this undeserved sense of entitlement to the point where you expect a profit seeking company to commit to a hugely cost-ineffective capital investment just so you can have a marginally improved user experience?
also, how lol would it be if gamer was being his own wingman itt.
|
|
#83 09:09pm 27/07/10
|
|
|
Lynx
Posts: 1631
Location: Brisbane, Queensland
|
What bothers me is that Blizz haven't introduced some of features, these lower ping services include.
I hear most of them get their speed increases from disabling packet caching and routing traffic through more direct and bandwidth heavy paths.
|
|
#84 09:11pm 27/07/10
|
|
|
Problmatique
Posts: 1
Location:
|
Well, I agree with gamer, he should be cut some slack. I can tell he is a dedicated wow gamer and has had a lot of wow experience.
Theoretically - When you begin to insinuate a situation where a gamer who has spent roughly 3 years of wow playing, adding the fact that an addicted wow player would on average spend 50% of their lives playing wow and every night your pvping and arenaing and you die and you know the reason you've died is not so much skill vs skill but higher latency vs lower latency, over time this frustration will build up and each day you keep hoping that things will change and then your hope is squashed because Blizzard doesn't think its economically the best business choice to make.
f*** that f*** them, but you can't really blame them.
I Do not think anyone has mentioned the new proposed plans Telstra has made that could fix everyones problems. They are building fiber optic cables under the sea directly from Aus - US....10x faster or something. thats 450ms to about 150ms
But its an 8 year project. So the gamers today will probably have a family then and don't need to escape reality.
|
|
#85 03:44am 26/10/10
|
|
|
Raven
Posts: 4702
Location: Melbourne, Victoria
|
You guys might forget that although businesses here factor in the costs of local hosting in to their budgets, on the scale of equipment Blizzard want leased it becomes out of the realm of being competitive compared to what they've grown used to paying back home.
Remember, American companies are greedy :p
|
|
#86 07:35am 26/10/10
|
|
|
fpot
Posts: 18565
Location: Gold Coast, Queensland
|
gamer = hunter
|
|
#87 07:36am 26/10/10
|
|
|
Jim
Posts: 11995
Location: Brisbane, Queensland
|
whinging bitch nubs who think they're pvp veterans and blame their loss on latency, flock together
|
|
#88 07:40am 26/10/10
|
|
|
system
|
--
|
|
#88
|
|